Saltbox
Run a saltworks across one impossible century.
Position in the list
About this entry
Run a saltworks across one impossible century. The editors’ note placed it here on the basis of three criteria: durability across re-reads (or re-watches, or re-plays), influence on the entries that came after it, and the degree to which it could only have been made by the person — or team — who made it.
In the comparative table maintained by the Games desk, Saltbox sits within a band of 2 – 8 that contains some of the most contested swaps of the year. Editors vote with arguments; a swap requires three editors and one written defense.
From Wikipedia
A sandbox game is a video game with a gameplay element that provides players a great degree of freedom to interact creatively, usually without any predetermined goal, or with a goal that the players set for themselves. Such games may mostly or totally lack any end goals, and are sometimes referred to as non-games or software toys. They are often a product of creative elements being incorporated into other genres and systems allowing for emergent gameplay. Sandbox games are often associated with an open world structure, giving the players freedom of movement and progression in the game's world. The game design term "sandbox" derives from the nature of a physical sandbox, which lets people create nearly anything they want within it.






