#059 / 100
The Switchman
The Switchman1994
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The Switchman

Sutter 1994 Sandbox CN

A defining entry in the Top 100 Games. Sitting at number 59, The Switchman earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting.

8.0
editor consensus80 / 100
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Position in the list

This entry sits at #059 of games.← lower-ranked  ·  higher-ranked →
#059
#100#075#050#025#001

About this entry

A defining entry in the Top 100 Games. Sitting at number 59, The Switchman earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting. The editors’ note placed it here on the basis of three criteria: durability across re-reads (or re-watches, or re-plays), influence on the entries that came after it, and the degree to which it could only have been made by the person — or team — who made it.

In the comparative table maintained by the Games desk, The Switchman sits within a band of 5662 that contains some of the most contested swaps of the year. Editors vote with arguments; a swap requires three editors and one written defense.

From Wikipedia

The Switchman is an existentialist short story by Mexican writer Juan José Arreola. The short story was originally published as a confabulario, a word created in Spanish by Arreola, in 1952, in the collection Confabulario and Other Inventions. It was republished ten years later along with other published works by Arreola at that time in the collection El Confabulario total. The story revolves around a "stranger" who wishes to travel to the town of T. by train, but is quickly met by a "switchman" who tells him more and more fantastical stories about the train system while they are waiting.

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Also in Sandbox

Same decade — 1990s

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