#063 / 100
Snare
Snare1998
063of 100in Top 100 Games

Snare

Solanas 1998 Strategy FR

A defining entry in the Top 100 Games. Sitting at number 63, Snare earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting.

7.9
editor consensus79 / 100
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Position in the list

This entry sits at #063 of games.← lower-ranked  ·  higher-ranked →
#063
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About this entry

A defining entry in the Top 100 Games. Sitting at number 63, Snare earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting. The editors’ note placed it here on the basis of three criteria: durability across re-reads (or re-watches, or re-plays), influence on the entries that came after it, and the degree to which it could only have been made by the person — or team — who made it.

In the comparative table maintained by the Games desk, Snare sits within a band of 6066 that contains some of the most contested swaps of the year. Editors vote with arguments; a swap requires three editors and one written defense.

From Wikipedia

Snake is a 1998 mobile video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone. In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.

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Also in Strategy

Same decade — 1990s

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