
Coppice
A defining entry in the Top 100 Games. Sitting at number 98, Coppice earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting.
Position in the list
About this entry
A defining entry in the Top 100 Games. Sitting at number 98, Coppice earned its place through a combination of craft, context, and consensus among the twenty-four editors who maintain this list. The companions immediately above and below it on this ranking are worth reading in the same sitting. The editors’ note placed it here on the basis of three criteria: durability across re-reads (or re-watches, or re-plays), influence on the entries that came after it, and the degree to which it could only have been made by the person — or team — who made it.
In the comparative table maintained by the Games desk, Coppice sits within a band of 95 – 100 that contains some of the most contested swaps of the year. Editors vote with arguments; a swap requires three editors and one written defense.
From Wikipedia
Coppicing is the traditional method in woodland management of cutting down a tree to a stump, which in many species encourages new shoots to grow from the stump or roots, thus ultimately regrowing the tree. A forest or grove that has been subject to coppicing is called a copse or coppice, in which young tree stems are repeatedly cut down to near ground level. The resulting living stumps are called stools. New growth emerges, and after a number of years, the coppiced trees are harvested, and the cycle begins anew. Pollarding is a similar process carried out at a higher level on the tree in order to prevent grazing animals from eating new shoots. Daisugi is a similar Japanese technique.





